ATHLETICS

  • The decision of the Assistant Sports Director, GNLU Shall be final and conclusive in all cases.
  • Adherence to the below Rules is mandatory for all participants.
  • All the measurements shall be read and taken by the Athletics Club members of the GNLU Sports Committee.
  • An absence of any participant at the time of events taking place shall also lead to their disqualification.
  • Any kind of malpractice, exchange of abusive words, etc. on the part of the participants would also lead to disqualification.
  • Participants must not wear any ornaments such as rings, metal bands, chains etc. during the events.
  • Participants must disclose any kind of medical conditions beforehand to the Sports Committee, GNLU.

RULES:

Track Events

  • Qualification rounds shall be held in Track Events in which the number of athletes is too large to allow the competition to be conducted satisfactorily in a single round (final).
  • A starting line is clearly marked and cannot be crossed till a starter gun goes off. A false start can only happen once. If a racer double faults he is disqualified from the race.
  • In a Relay race ,if you grab the baton from a racer at an unsanctioned point on the race track, your team will be disqualified and also Dropping of Baton before finishing line would also lead to a disqualification.
  • On tracks that are 400m long, all competitors in races 400m and under must stay in their assigned lanes for the entire race. The 800m race may start in assigned lanes, but will merge at the break-line at the end of the first turn. Long-distance races may start at the arc or on a waterfall start.

Field Events

In a Long Jump event, an athlete fails if:

  1. he while taking off, touches the ground beyond the take-off line with any part of his body, whether running up without jumping or in the act of jumping; or
  2. he takes off from outside either end of the board, whether beyond or before the extension of the take-off line; or
  3. he employs any form of somersaulting whilst running up or in the act of jumping; or
  4. after taking off, but before his first contact with the landing area, he touches the runway or the ground outside the runway or outside the landing area; or
  5. in the course of landing, he touches the border of, or the ground outside, the landing area closer to the take-off line than the nearest break made in the sand.

In a High Jump event, an athlete shall take off from one foot and an athlete fails if:

  1. After the jump, the bar does not remain on the supports because of the action of the athlete whilst jumping; or
  2. He touches the ground including the landing area beyond the vertical plane through the nearer edge of the crossbar, either between or outside the uprights with any part of his body,without first clearing the bar. However, if when he jumps, an athlete touches the landing area with his foot and in the opinion of the Judge, no advantage is gained, the jump for that reason should not be considered a failure.
  3. He touches the crossbar or the vertical section of the uprights when running up without jumping

High Jump

  • The GNLU Sports Committee will establish the qualifying height standard at the meet.
  • The athlete will get three attempts to make the height.
  • Once the athlete has achieved the qualifying standard, he will not jump that height again and must wait for the bar to be raised.
  • If an athlete misses all three attempts at the height, he will not continue in the event.
  • The posts cannot be moved during the competition unless the Assistant Sports Director, GNLU says the takeoff or landing pit is unsuitable.
  • The athlete must take off from one foot.
  • Ties will be broken in favor of the athlete with the fewest misses at the height at which the tie occurs. Further ties will be broken by the lowest number of total misses throughout the competition.
  • If a tie remains after applying the above tiebreakers, and it concerns the winner of the competition, the stalemate will be broken by a jump off. The jump off height begins at the last clearance of the tied athletes. This height is raised if both athletes clear, and lowered if both miss. This shall continue until one athlete clears and the other does not.

Long Jump

  • The length of the run is unlimited.
  • The takeoff must occur on or before the board.
  • The jump is measured from the takeoff line to the nearest break in the landing area made by any part of the body.

Triple Jump, the triple Jump shall consist of a hop, a step and a jump in that order. the hop shall be made so that an athlete lands first on the same foot as that from which he has taken off; in the step he shall land on the other foot, from which, subsequently, the jump is performed. it shall not be considered a failure if an athlete, while jumping, touches the ground with the “sleeping” leg.

Throw events

The following shall be considered as assistance and thus would not be allowed:

  1. the taping of two or more fingers together. if taping is used on the hands and fingers, it may be continuous provided that as a result no two or more fingers are taped together in such a way that the fingers cannot move individually, the taping should be shown to the Assistant Sports Director, GNLU before the event starts.
  2. the use of any device of any kind, including weights attached to the body, which in any way provides assistance when making a trial.
  3. the spraying or spreading by an athlete of any substance in the circle or on his shoes nor the roughening of the surface of the circle.

Throwing Events

  • Except for in the javelin, the throw must start from a stationary position inside the circle.
  • Except in the javelin, the athlete is allowed to touch the inside of the board or stop board.
  • Fouls occur when an athlete:
    • Does not start from a stationary position within the circle.
    • Touches the top of the iron board, stopboard, or painted circle.
    • Touches anywhere outside of the circle.
    • Improperly releases the implement.
    • Leaves the circle improperly or before the implement has landed.
  • In the javelin throw, the athlete must come to a stop before a line marking the end of the runway, regardless of where the athlete releases the implement.
  • An athlete cannot tape individual fingers or multiple fingers together.

Tape on the wrist alone is allowed and must be shown to the Assistant Sports Director, GNLU, before the event starts.

Shotput

The shot shall be put from the shoulder with one hand only. At the time an athlete takes a stance in the circle to commence a put, the shot shall touch or be in close proximity to the neck or the chin and the hand shall not be dropped below this position during the action of putting. the shot shall not be taken behind the line of the shoulders.

Javelin throw

  • The javelin shall be held at the grip with one hand only. it shall be thrown over the shoulder or upper part of the throwing arm and shall not be slung or hurled. Non-orthodox styles are not permitted.
  • A throw shall be valid only if the metal head strikes the ground before any other part of the javelin.
  • Until the javelin has been thrown, an athlete shall not at any time turn completely around, so that his back is towards the throwing arc.
  • If the javelin breaks during a throw or while in the air, it shall not count as a failure, provided the trial was otherwise made in accordance with this Rule. Nor shall it count as a failure if an athlete thereby loses his balance and as a result contravenes any part of this Rule. In both the cases, the athlete shall be awarded a new trial.

 


Club Head: Neelotpalam Tiwari, contact him at (+91) 8511601063 or neelotpalamt@gmail.com

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